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Physical Escalation as a "Reward" for good behavior

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Buddhagames's picture
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Joined: 01/31/2012
That's how I view it right now.

I realized that I've been using physical escalation as a "shortcut" to establishing man-woman communication and this actually triggers a lot of LMR and results in way too much and very miscalibrated escalation.

So, instead, what, in the past, I was trying to achieve with physical escalation, I have now started to communciate with eye contact and a general "aloofness"

Let's just say... it's MONEY

I actually don't need to physically escalate that much... Like don't get me wrong... I CAN... but I don't NEED to. And when you don't NEED to do something in game, it's better not to do it- Less is More

So instead of using physical escalation as a way to move the interaction forward or as a poormans version of man-woman communication... Learn to use eye contact and "aloofness" to do all of this and save the blessing that is your physical contact for when she exhibits good behavior. You just don't ever have to be afraid that you aren't escalating... escalation comes SUPER naturally if you just let the interaction unfold and give it space to "breathe"
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It's Just Something You Have To Do If You Want To Be Great- Manwhore

"Apart from the pulling and hauling stands what I am, Stands amused, complacent, compassionating, idle, unitary, Looks down, is erect, or bends an arm on an impalpable certain rest, Looking with side-curved head curious what will come next, Both in and out of the game and watching and wondering at it."